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This project is funded by JISC under the Learning & Teaching Innovation Grant Programme.
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Category Archives: Matthew Ramirez
Innovation in Education – Augmented Reality, a Manchester Showcase
Mimas have been developing Augmented Reality (AR) experiences for use within education for over two years and in that time we have amassed a wealth of experience, knowledge and examples. We have barely touched the surface of its potential; but … Continue reading
Landmap AR map content released
It is my pleasure to announce that the geospatial AR channel developed in conjunction with Landmap is now live. It allows the user to visualise this data in a whole new way. Through a highly detailed feature rich map, users … Continue reading
Posted in Content Development, Matthew Ramirez, Mimas, MimasAR, Project Outputs
Tagged 3dmodel, Augmented Reality, geospatial, GLUE, landmap, map, user journey
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Tips on creating education based AR
Over the last few weeks I have been reading many blog posts heralding 2013 as the year that AR becomes the present instead of the future. Unfortunately, from an educational perspective, AR is still written about primarily as a marketing … Continue reading
Discovering augmented reality at UCA
This is the third in a trio of blog posts inspired by the workshop led by Team SCARLET on Friday 7th December at University for the Creative Arts (UCA). The other two blog posts deal with the CSC’s working prototype … Continue reading
Posted in Dr. Guyda Armstrong, Matthew Ramirez, Project Outputs, Team SCARLET
Tagged Augmented Reality, Dante, GLUE, Gospel of John, junaio, pedagogy, Team SCARLET
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SCARLET+ ‘Swings and Roundabouts’ – the ups and downs of creating an AR application.
Working on Scarlet+ has so far been a roller coaster of triumphs and tribulations, but I am delighted to be able to declare that I am now working on the app itself. I had a huge breakthrough last week when Matt Ramirez … Continue reading
St John Fragment AR content
AR material relating to the St John Fragment has now been released as part of the SCARLET project in collaboration with Dr. Roberta Mazza. It provides the user an opportunity to surface contextual information about the most famous piece of … Continue reading
Posted in Dr Roberta Mazza, Matthew Ramirez, Project Outputs
Tagged Augmented Reality, GLUE, Gospel of John, John Rylands, SCARLET
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Dante final AR outputs released
I am pleased to announce the release of the complete suite of AR outputs related to Dante’s Divine Comedy, which have been developed through the SCARLET project. These can be accessed by downloading the outputs PDF and scanning the QR code … Continue reading
Posted in Dr. Guyda Armstrong, Matthew Ramirez, Project Outputs
Tagged Augmented Reality, Dante, GLUE, Guyda Armstrong, John Rylands, junaio, SCARLET, student experience
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SCARLET+ ‘Coding for the terrified’ or how I learned to stop worrying and love php.
One of the greatest worries I had when taking on my role as the project co-ordinator for University of Sussex’s augmented reality (AR) project was the actual building of it. The AR applications I first looked at had such an … Continue reading
SCARLET dissemination – conferences and meetings
The SCARLET team have been busy presenting sessions on SCARLET at a number of conferences and events during the course of the project. A summary of these and links to presentations are below: October 2011 JISC Online Conference Activity Week … Continue reading
Posted in Dissemination, Jo Lambert, Matthew Ramirez, Project Outputs
Tagged conferences, presentations, SCARLET
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The SCARLET Focus Groups: 2nd and 3rd Year Undergraduates
On the 3rd of May, Matt Ramirez and I conducted our latest series of focus groups with two different courses, whose delivery will involve the oldest fragment of the Gospel of John, which dates back to the 2nd half of … Continue reading

